llVolumeDetect
LSLvoid llVolumeDetect(integer detect)
If DetectEnabled = TRUE, object becomes phantom but triggers collision_start and collision_end events when other objects start and stop interpenetrating.\ If another object (including avatars) interpenetrates it, it will get a collision_start event.\ When an object stops interpenetrating, a collision_end event is generated. While the other is inter-penetrating, collision events are NOT generated.
Parameters
| Type | Name |
|---|---|
| integer | detect |
The Linden Scripting Library — what every SL-compatible grid provides.