osGetPhysicsEngineType
OSSLstring osGetPhysicsEngineType()
This function returns a string containing the name of the Physics Engine.
Takes no parameters.
Energy
10
OpenSimulator extensions. Some are gated by threat level and a region may refuse them.
More in OSSL
void osSetOwnerSpeed(float SpeedModifier)
void osAvatarPlayAnimation(key avatarId, string animation)
rotation osListAsRotation(list src, integer index)
float osGetCurrentSunHour()
float osMax(float a, float b)
void osPreloadSound(integer linknum, string sound)
void osDie(key objectUUID)
void osTerrainFlush()