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Scripting

LSL Guide

Every script function this grid actually runs, read straight from the region software rather than copied from a wiki — including the wolf* functions that exist only here.

Functions · Constants

wolfCouplerRemovePoint

Wolf Territories
integer wolfCouplerRemovePoint(string name)

Remove a named hitch point from this object.

Removes a named hitch point. A rear coupled to it is released. Returns 1, or 0 when there is no point by that name.

Parameters

TypeName What it does
string name The point to remove.

Example

default
{
    touch_start(integer n)
    {
        if (llDetectedKey(0) == llGetOwner())
            wolfCouplerRemovePoint("towball");   // unhitch the caravan for good
    }
}
Energy 10

Ours alone. Grid features you will not find on any other OpenSimulator grid.

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