wolfDetach
Wolf Territoriesinteger wolfDetach()
Uncouple this object and forget its wolfAttach request.
Uncouples this object and forgets its wolfAttach request, so it will not couple again after a restart or a crossing. Returns 1.
Takes no parameters.
Example
default
{
touch_start(integer n)
{
if (llDetectedKey(0) == llGetOwner())
{
wolfDetach();
llOwnerSay("Uncoupled.");
}
}
}Ours alone. Grid features you will not find on any other OpenSimulator grid.