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Scripting

LSL Guide

Every script function this grid actually runs, read straight from the region software rather than copied from a wiki — including the wolf* functions that exist only here.

Functions · Constants

wolfGameDefinePet

Wolf Territories
integer wolfGameDefinePet(string type, list rules)

Define a pet type (wolf_pup, pony): label, icon (a texture key; or a short text glyph), max (per player, 0 = no limit), order. Only the game's owner.

Parameters

TypeName
string type
list rules

How players use it, and more examples: the Wolf Roleplay guide.

Energy 10

Ours alone. Grid features you will not find on any other OpenSimulator grid.

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