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Scripting

LSL Guide

Every script function this grid actually runs, read straight from the region software rather than copied from a wiki — including the wolf* functions that exist only here.

Functions · Constants

wolfGameDefinePetStat

Wolf Territories
integer wolfGameDefinePetStat(string type, string stat, list rules)

A pet type's stat: label, min, max, start, rate (per minute, keeps running while the pet is in inventory), zero (none|die), colour, icon (a texture key; or a short text glyph), order.

Parameters

TypeName
string type
string stat
list rules

How players use it, and more examples: the Wolf Roleplay guide.

Energy 10

Ours alone. Grid features you will not find on any other OpenSimulator grid.

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