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Scripting

LSL Guide

Every script function this grid actually runs, read straight from the region software rather than copied from a wiki — including the wolf* functions that exist only here.

Functions · Constants

wolfGameDefineStat

Wolf Territories
integer wolfGameDefineStat(string name, list rules)

Add or change a stat: label, min, max, start, rate (per minute, + regenerates, - decays), zero (none|die|slow|drain), target and amount (for drain), colour, icon (a texture key; or a short text glyph), visible, order, health (1 = tied to the avatar's health), keep (1 = kept through a respawn: xp, gold). At most 16 stats.

Parameters

TypeName
string name
list rules

How players use it, and more examples: the Wolf Roleplay guide.

Energy 10

Ours alone. Grid features you will not find on any other OpenSimulator grid.

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