wolfGameEffect
Wolf Territoriesinteger wolfGameEffect(string avatar, string effect, integer strength, float seconds)
A screen effect: flash, pulse, blur, blackout, desaturate, shake or clear. Strength 0-100, seconds 0-600.
Parameters
| Type | Name |
|---|---|
| string | avatar |
| string | effect |
| integer | strength |
| float | seconds |
How players use it, and more examples: the Wolf Roleplay guide.
Energy
10
Ours alone. Grid features you will not find on any other OpenSimulator grid.
More in Wolf Territories
integer wolfGameEquip(string avatar, string item)
integer wolfGameIsPlaying(string avatar)
integer wolfGameReload(string avatar, string slot, float seconds)
integer wolfGameTrustScript(string scriptName)
integer wolfGameHeal(string avatar, integer amount)
integer wolfGameDefineItem(string name, list rules)
integer wolfGameSetTarget(string avatar, string target, list rules)
integer wolfGameUnequip(string avatar, string slot)