wolfGameGetTarget
Wolf Territoriesstring wolfGameGetTarget(string avatar)
The player's current target, or NULL_KEY. Players pick targets in their viewer; you hear target|av|key.
Parameters
| Type | Name |
|---|---|
| string | avatar |
How players use it, and more examples: the Wolf Roleplay guide.
Energy
10
Ours alone. Grid features you will not find on any other OpenSimulator grid.
More in Wolf Territories
integer wolfGameUnequip(string avatar, string slot)
integer wolfAttach(string frontKey, string pointName, vector myPoint, integer type, list options)
list wolfGamePlayers()
integer wolfGameForceMode(integer on)
integer wolfSetParcelWeather(list rules)
integer wolfGameSetSpawn(vector pos)
integer wolfGameRespawn(string avatar)
list wolfGameGetAmmo(string avatar, string slot)